![]() The new MMO version from developer Mythic Entertainment mimics many of the key features from the ultra successful “Warcraft,” which boasts 11 million subscribers around the globe. It has endured as a grittier counterpart to Dungeons & Dragons, set in a dark world of religious heresy, mutants and demons: Imagine if the Inquisition came to Tolkien’s Middle Earth. The Warhammer franchise began 25 years ago as a set of rules for two people at a table, each with their own army of painted miniature figures. Hopefully, these are launch problems that will be ironed out in the coming weeks, because they make it nearly impossible to play the larger battles - arguably the core of “Warhammer Online” - in any meaningful way. As of its opening weekend, the game suffers some terrible lag and occasional stability issues.
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